Personal projects
Work made along the way during my own free time and to serve as additional portfolio pieces. Some of these pieces has been made available for free on my Gumroad page for the community to use on their own portfolio reels since I always wanted to make my content as accessible and open as possible.
Personal Autorigger using Python for Autodesk Maya
Autorig tool I’ve scripted for myself in order to speed up the process of making rigs in Autodesk Maya. Currently it has modules for the head, arm, leg, spine and single-joint so I can quickly build and publish free humanoid rigs for the community. Not available for the public since it’s highly tailored to my own needs.
The project to the right, Barbarian (model courtesy by Denis Ulianov), was entirely built using my autorig tool, the rig itself will be available to the public at a later date.
Character Rig: Beryl
Practice rig made in 2024 to update my portfolio piece. This is a game-ready rig made in Autodesk Maya and with full Unreal 5 support and set-up.
Model courtesy by friend Rodrigo Reis
Organized joint hierarchy
Simple, optimized rig
Full Unreal Engine 5 integration; physics and animation blueprint
Character Rig: Winter Wonder Ahri (Fan Art)
Fan made rig in partnership with Jenna VanPelt, she modeled a fan art skin for Ahri from League of Legends, and since I love stylized art (and the game), I asked her for the model to make a collab, resulting in this rig!
Used by talented Siri Forssell on her own animation reel
Rig available for free on my Gumroad page or link below!